The first pair of tables shows the raw damage dealt with 4 ATK Spd/4 Crit/4 Crit DMG lines, and the last 4 lines being evenly divided between ATK and Pen. As you can see, the very first line in the left table shows the stat configurations for 4 ATK Spd/4 Crit/4 Crit DMG/4 ATK.
- Atk Atk Spd Crit Crit Dmg King 27s Raid 3
- Atk Atk Spd Crit Crit Dmg King 27s Raid Guide
- Atk Atk Spd Crit Crit Dmg King 27s Raid Bis
- Atk Atk Spd Crit Crit Dmg King 27s Raid 2
Chant of Fury 2 - Atk. +33% Chant of Predator 1 - Critical +20% Chant of Predator 2 - Critical +25% Chant of Predator 3 - Critical +30% Chant of Rage 1 - Critical Damage +30% Chant of Rage 2 - Critical Damage +40% Chant of Rage 3 - Critical Damage +50% Chant of Revenge 1 - Reflect 10% of melee range physical damage back on the attacker. NOTE: CONTROLLED TEST. This is with max amount of attack (not counting 5. uw) and crit rate possible from gears and all skills maxed. UW- 15% atk runes x3, 40% atk from gear, 400 crit rate from. ATK Spd is for higher mana gain and faster casting times. Heals can also crit, hence the Crit DMG and Crit on Armor and Secondary Gear. ATK/CrDMG: Get 3/1 crit dmg/ATK ratio because Epis UW/UT1/T5 dark/S4 gives her a lot of attack MP/Attack: 0-460 (1000+ for PvP) This is up to personal preference and whether you are running Laias/Shea or not. I run 0 mp/ATK and no mana battery, so I have to use braizer. King's Raid - ATK or Crit DMG Gear Options Better? + Stats Comparison + Damage Test - Duration: 11:11. QX Games 33,603 views. King's Raid - Gear Building Guide and Recommended Options for.
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Captivating Demon Epis
Role
Single target magical damage dealer/Decent aoe magical damage dealer (with T3 s4 dark) Ignore def, block (T3 s1 dark)/assassin (PvP)
Pros
- Dives behind enemy
- High Burst
- Ignore def and block (T3 s1 dark)
- 30% magic damage amp, 20% magic def shred (T5 dark)
- Does good in every content
Cons
- Melee hero
- Squishy
- Has no CC
- Not the best in any content
- Mana hungry
PvE (C to S): A
Her passive allows her to be good mob clearer, has decent single target and aoe dmg. Decent in non-mob content, but far from top tier.
PvP (C to S): A
Has fast dive, Ignores def and block (with perk), can slay most burst and non-Sonia wall decks. If she appears from the right side of the screen in a match, her s1 will target the second hero in their lineup, as long as it’s melee. This bug allows her to slay Chase walls and stuff.
BD and BD hard (C to S): A
Oneshots phase 1, clears mobs from stage 2, eats big mom dragon for breakfast in phase 3, pretty strong in BD, but far from Roi or Yanne. Mine does 60-100m dps on avarage on BD T8 stage 3.
FD and FD hard (C to S): A
Does really good damage here, but can die from the paw aoe attack because she’s melee hero. If you can make her survive, she does really high damage, Recorded 70-120m dps on FD hard stage 4.
PD and PD hard (C to S): S
Has strong aoe and single target damage to clear all phases of the dragon. As long as she survives, she’s godlike here.
WB1 (C to S): B
She does okay here, but her dmg is far, far from superior. She can provide amp and shred but she’s not worth a WB1 hero slot.
Atk Atk Spd Crit Crit Dmg King 27s Raid 3
WB3 (C to S): A
She does really good here, but is not Seria godlike tier. She has the ignore def skill, needed in WB3 and amp for the team
GC1 (C to S) : A
It’s like WB1, but with the difference that you can’t shred his def, so she does a lot better here. Still not competitive with Kara and Laudia tho.
Adventure (C to S) : Literal God
Adventure is the only place where Epis really shines. As long as you can keep her alive, she will do amazing damage. Period.
Other contents are not shown, because they are either made for physical or aoe heroes.
Skills and perks
Absorbing Blow (2 Mana, 12 sec cooldown):
Deals M.DMG that ignores enemy DEF, and heals 25% of DMG as HP.
S1 Light: When there is 1 enemy, DMG is boosted by 100%
S1 Dark: Ignores enemy block
Nightmare (2 Mana/3 Mana with s2 dark, 8 sec cooldown):
Moves behind the furthest enemy and deals M.DMG. Hit enemies take 30% increased M.DMG for 10 sec.
S2 Light: Mana cost is reduced by 1
S2 Dark: Mana consumption is increased by 1, and upon using the skill, ‘Absorbing Blow’ is activated. Cannot use when there are no enemies in range.
Devil’s prom (4 Mana/3 Mana with UT3, 20 sec cooldown):
Deals M.DMG to all enemies in range. Gains CC immunity while using this skill.
S3 Light: Dmg is increased by 40%
S3 Dark: Takes 50% reduced dmg while using this skill
Harvest (Passive):
When an enemy is killed by this hero, ATK is increased for 12 sec, and all skill cooldown is reduced by 30%.
S4 Light: Each stack increases mana recovery per second by 50%
S4 Dark: While stack number is higher than 5, Mana is always at 100% and cooldowns are decreased by an additional 1 sec per each sec.
T5 Dark:
All of Epis’s attacks decrease the M.DEF of hit enemies by 20% for 10 sec. ATK rises by 2% per each enemy hit. Maximum stack number is 10.
Epis Best Gears
Epis best Build
Unique Weapon: 3 x ATK % runes OR 2 x ATK% & 1 MP per ATK
Unique Treasure: UT1 is far superior to all other UTs.
Black Dragon/Lava/Manticore(PvE)/Hero suppression (PvP) set: Almost all gear sets work for Epis, depends on how you use her, If you don’t use BD better get a mana battery or some mp ATK lines/rune.
ATK SPD : 1000-1480 (1600 for PvP)
Depending on how much spd buffers you have, build more or less ATK spd.
Penetration : 0
Epis ignores def, so pen is not worth it to take.
Life Steal : 0-120
Epis has self heal kit. Only take lifesteal as a line if you randomly got it, don’t aim for lifesteal anywhere.
Crit Chance : 450+
Depending on the perks you take, your stats sheet crit may be between 450 and 1000, for example, 450+150 (opportune strike)+ 150 (goddess blessing priest T2)+250 (Annette s2 overcharge)
ATK/CrDMG : Get 3/1 crit dmg/ATK ratio because Epis UW/UT1/T5 dark/S4 gives her a lot of attack
MP/Attack: 0-460 (1000+ for PvP)
This is up to personal preference and whether you are running Laias/Shea or not. I run 0 mp/ATK and no mana battery, so I have to use braizer.
Fire Dragon Set: This set could work too, replace the Crit Chance lines for MP/attack lines.Transcendence perks
PvE (Dragons, Adventure, Guild Conquest and World Boss)
- ATK UP
- Monster hunting
- Target Weakness
- Opportune Strike (optional)
- S1 light (Drop for T5 dark in WB3, still not optimal, but no better perk to take/Swap for s4 dark in adventure)
- S2 dark
- T5 Light
- T5 Dark(optional)
PvP
- ATK UP
- HP UP
- Target Weakness (If 95 TP)
- Opportune Strike
- S1 dark
- S2 light/dark depending on your preference
- T5 light
Atk Atk Spd Crit Crit Dmg King 27s Raid Guide
Atk Atk Spd Crit Crit Dmg King 27s Raid Bis
Joia | Descrição da Joia | Grade | M. Def. | Como Obter |
Blessed Earring of Antharas | Produces the following effects: MP +90, increases Resistance to earth attacks by 30, Resistance to sacred attacks by 30, Resistance to bleeding by 80, P. Def. by 15%, M. Def. by 15%, increase in resistance to stun/silence by 60 and increase 10% in the amount of heal. Decreases MP consumption by 5% and restores HP by using some of the damage inflicted upon an enemy by 4. If a character wears two identical earrings, the effect of only one earring will be applied. | S | 170 | NPC Converter. |
Earring of Antharas | Produces the following effects: MP +31, increases Resistance to earth attacks by 15, Resistance to bleeding by 80, P. Def. by 5%, M. Def. by 5%, increase in resistance to stun/silence by 60 and increase 10% in the amount of heal. Decreases MP consumption by 5% and restores HP by using some of the damage inflicted upon an enemy by 4. If a character wears two identical earrings, the effect of only one earring will be applied. | S | 71 | Raid Boss Antharas. |
Lesser Earring of Antharas | Produces the following effects: MP +31, increases Resistance to earth attacks by 8, Resistance to bleeding by 40, P. Def. by 3%, M. Def. by 3%, increase in resistance to stun/silence by 30 and increase 5% in the amount of heal. Decreases MP consumption by 3% and restores HP by using some of the damage inflicted upon an enemy by 2. If a character wears two identical earrings, the effect of only one earring will be applied. | S | 71 | Elite Box. |
Blessed Ring of Baium | Produces the following effects: MP +52, Increases resistance to poison attacks by 80, resistance to hold attacks by 60, Accuracy by 4, Critical damage by 17%, Atk. Speed by 10% and Casting Spd. by 7%. If a character wears two identical rings, only the effect of one ring will be applied. | S | 79 | NPC Converter. |
Ring of Baium | Produces the following effects: MP +21, Increases resistance to poison attacks by 80, resistance to hold attacks by 60, Accuracy by 2, Critical damage by 15%, Atk. Speed by 4% and Casting Spd. by 4%. If a character wears two identical rings, only the effect of one ring will be applied. | S | 48 | NPC Ekans. |
Lesser Ring of Baium | Produces the following effects: MP +21, Increases resistance to poison attacks by 40, resistance to hold attacks by 30, Accuracy by 2, Critical damage by 8%, Atk. Speed by 2% and Casting Spd. by 2%. If a character wears two identical rings, only the effect of one ring will be applied. | S | 48 | Raid Boss Baium. |
Blessed Ring of Queen Ant | Produces the following effects: MP +52, Increases resistance to poison attacks by 60, resistance to hold attacks by 40, Accuracy by 2, Critical damage by 17%, Critical Rate by 20%, Magic damage Critical Rate by 20%. If a character wears two identical rings, only the effect of one ring will be applied. | B | 79 | NPC Converter. |
Ring of Queen Ant | Produces the following effects: MP +21, Increases resistance to poison attacks by 60, resistance to hold attacks by 40, Accuracy by 2, Critical damage by 15%, Critical Rate by 10%, Magic damage Critical Rate by 10%. If a character wears two identical rings, only the effect of one ring will be applied. | B | 48 | Raid Boss Queen Ant. |
Lesser Ring of Queen Ant | Produces the following effects: MP +21, Increases resistance to poison attacks by 30, resistance to hold attacks by 20, Accuracy by 2, Critical damage by 8%, Critical Rate by 5%, Magic damage Critical Rate by 5%. If a character wears two identical rings, only the effect of one ring will be applied. | B | 48 | Elite Box. |
Blessed Earring of Orfen | Produces the following effects: MP +1681, increases Resistance to bleeding by 40 and increase healing from heal spells by 65%. Decreases MP consumption in magic skills by 25% and decrease 15% in reuse delay magic skills. If a character wears two identical earrings, the effect of only one earring will be applied. | A | 118 | NPC Converter. |
Earring of Orfen | Produces the following effects: MP +1031, increases Resistance to bleeding by 40 and increase healing from heal spells by 30%. Decreases MP consumption in magic skills by 5% and decrease 5% in reuse delay magic skills. If a character wears two identical earrings, the effect of only one earring will be applied. | A | 71 | Raid Boss Orfen. |
Lesser Earring of Orfen | Produces the following effects: MP +531, increases Resistance to bleeding by 20 and increase healing from heal spells by 15%. Decreases MP consumption in magic skills by 3% and decrease 3% in reuse delay magic skills. If a character wears two identical earrings, the effect of only one earring will be applied. | A | 71 | Elite Box. |
Blessed Earring of Zaken | Produces the following effects: MP +68, increases Resistance to bleeding by 60, resistance to stun/silence by 40, Resistance to dark attacks by 15, P. Atk. by 7%, M. Atk. by 7%, increase healing from heal spells by 15% and restores HP by using some of the damage inflicted upon an enemy by 4. If a character wears two identical earrings, the effect of only one earring will be applied. | S | 94 | NPC Converter. |
Zaken's Earring | Produces the following effects: MP +31, increases Resistance to bleeding by 60, resistance to stun/silence by 40, P. Atk. by 2%, M. Atk. by 4%, increase healing from heal spells by 10% and restores HP by using some of the damage inflicted upon an enemy by 4. If a character wears two identical earrings, the effect of only one earring will be applied. | S | 71 | Raid Boss Zaken. |
Lesser Earring of Zaken | Produces the following effects: MP +31, increases Resistance to bleeding by 30, resistance to stun/silence by 20, P. Atk. by 2%, M. Atk. by 2%, increase healing from heal spells by 5% and restores HP by using some of the damage inflicted upon an enemy by 2. If a character wears two identical earrings, the effect of only one earring will be applied. | S | 71 | Elite Box. |
Blessed Necklace of Valakas | Produces the following effects: MP +121, HP +625, increases Resistance to fire attacks by 15, Resistance to sleep attack by 80, P. Atk. by 10%, M. Atk. by 20%, and magic damage critical rate by 120%. Decreases skill re-use time by 10%. Redirects some of the physical damage received back upon an enemy by 5. | S | 226 | NPC Converter. |
Necklace of Valakas | Produces the following effects: MP +42, HP +445, increases Resistance to fire attacks by 15, Resistance to sleep attack by 80, P. Atk. by 7%, M. Atk. by 12%, and magic damage critical rate by 100%. Decreases skill re-use time by 10%. Redirects some of the physical damage received back upon an enemy by 5. | S | 95 | Raid Boss Valakas. |
Lesser Necklace of Valakas | Produces the following effects: MP +42, HP +245, increases Resistance to fire attacks by 8, Resistance to sleep attack by 40, P. Atk. by 5%, M. Atk. by 6%, and magic damage critical rate by 50%. Decreases skill re-use time by 5%. Redirects some of the physical damage received back upon an enemy by 3. | S | 95 | Elite Box. |
Necklace of Zakaron | Produces the following effects: MP +350, Increases resistance to Mental attacks by 30, resistance to hold attacks by 10, resistance to water/wind attacks by 10, resistance to dark attacks by 20, Accuracy by 3, P. Atk. by 5%, Shield Defense Rate by 20, restores HP by using some of the damage inflicted upon an enemy by 10 and redirects some of the physical damage received back upon an enemy by 5. Decreases resistance to holy attacks by 10. | S | 96 | Raid Boss Zakaron. |
Ring of Core | Produces the following effects: MP +21, Increases Critical Dmg. by 15%, Atk. Spd. by 15%, Casting Spd. by 10% and Increases Max. HP/MP by 10%. Decreases PvP Damage by 100%. If a character wears two identical rings, only the effect of one ring will be applied. | A | 48 | Raid Boss Core. |